Biblio

Export 158 results:
Sort by: Author Title Type [ Year  (Desc)]
Filters: First Letter Of Last Name is J  [Clear All Filters]
2016
Sarasúa, Á., Melenhorst M., Julià C. F., & Gómez E. (2016).  Becoming the Maestro - A Game to Enhance Curiosity for Classical Music. 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES). 1-4.
Janer, J., Gómez E., Martorell A., Miron M., & de Wit B. (2016).  Immersive Orchestras: audio processing for orchestral music VR content. VSGAMES 2016 - 8th International Conference on Virtual Worlds and Games for Serious Applications. Abstract
Nuanáin, C. Ó., Herrera P., & Jordà S. (2016).  An Evaluation Framework and Case Study for Rhythmic Concatenative Synthesis. 17th International Society for Music Information Retrieval Conference (ISMIR 2016). 67-72. Abstract
2015
Gómez-Marín, D., Jordà S., & Herrera P. (2015).  PAD and SAD: Two awareness-weighted rhythmic similarity distances. 16th International Society for Music Information Retrieval (ISMIR) Conference. Abstract
2014
2013
Gallardo, D., & Jordà S. (2013).  SLFiducials: 6DoF markers for tabletop interaction. Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces.
Gómez, E., Grachten M., Hanjalic A., Janer J., Jordà S., Julià C. F., et al. (2013).  PHENICX: Performances as Highly Enriched aNd Interactive Concert Experiences. SMAC Stockholm Music Acoustics Conference 2013, SMC Sound and Music Computing Conference 2013.
intranet