Biblio
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(2013). Talking Soundscapes: Automatizing Voice Transformations For Crowd Simulation.
AES 49th International Conference, Audio for Games..
(2009). Sound Object Classification for Symbolic Audio Mosaicing: A Proof-of-Concept.
(, Ed.).Sound and Music Computing Conference. 297-302. Abstract
(2008). Singing-driven Interfaces for Sound Synthesizers.
Department of Information and Communication Technologies. Abstract
(2009). Supporting Soundscape Design in Virtual Environments with Content-based Audio Retrieval.
Journal of Virtual Worlds Research. 2(3), Abstract
(2011). Authoring augmented soundscapes with user-contributed content.
ISMAR Workshop on Authoring Solutions for Augmented Reality.
(2007). Phonetic-based mappings in voice-driven sound synthesis.
International Conference on Signal Processing and Multimedia Applications. Abstract
(2008). Extending voice-driven synthesis to audio mosaicing.
5th Sound and Music Computing Conference . Abstract
(2008). Mapping phonetic features for voice-driven sound synthesis.
eBusiness and Telecommunication Networks. CCIS Series. Abstract
(2012). Combining a harmonic-based nmf decomposition with transient analysis for instantaneous percussion separation.
International Conference on Acoustics, Speech, and Signal Processing (ICASSP). 281-284.
(2011). An online platform for interactive soundscapes with user-contributed content.
AES 41st International Conference on Audio for Games. Abstract
(2007). A Summary of Formats for Streaming and Storing Music-Related Movement and Gesture Data.
International Conference on Enactive Interfaces. Abstract
(2007). The reactable.
(, Ed.).Sound to Sense, Sense to Sound – A state of the art in Sound and Music Computing. 490. Abstract
(2010). Interactive surfaces and tangibles.
XRDS: Crossroads, The ACM Magazine for Students. 16(4), 21-28. Abstract
(1999). Internet. Cap a Noves Formes d'entendre la Creació Musical?.
Revista Musical Catalana. 1,

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