Biblio

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Font, F., Roma G., & Serra X. (2017).  Sound Sharing and Retrieval. Computational Analysis of Sound Scenes and Events. Abstract
Loscos, A., & Resina E. (1998).  SMSPerformer A real-time synthesis interface for SMS. International Conference on Digital Audio Effects (DAFX). Abstract
Celma, Ò., Ramírez M., & Herrera P. (2004).  Semantic interaction with music content using FOAF. Proceedings of 1st Workshop on Friend of a Friend, Social Networking and the Semantic Web. Abstract
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Ramirez, R., Maestre E., & Serra X. (2012).  A Rule-Based Evolutionary Approach to Music Performance Modeling. IEEE Transactions on Evolutionary Computation. 16(1), 96 - 107. Abstract
Roma, G., & Herrera P. (2013).  Representing Music as Work in Progress. Structuring Music through Markup Language: Designs and Architectures. 119-134.
Roma, G., Nogueira W., & Herrera P. (2013).  Recurrence Quantification Analysis Features for Environmental Sound Recognition. IEEE Workshop on Applications of Signal Processing to Audio and Acoustics (WASPAA). 1-4.
Giraldo, S., & Ramirez R. (2013).  Real Time Modeling of Emotions by Linear Regression. MML 2013: Internatinal Workshop on Machine Learning and Music, ECML/PKDD .
Jordà, S. (2007).  The reactable. (Polotti, P., Rocchesso, D., Ed.).Sound to Sense, Sense to Sound – A state of the art in Sound and Music Computing. 490. Abstract
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