Biblio

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Sarasúa, Á., Caramiaux B., & Tanaka A. (2016).  Machine Learning of Personal Gesture Variation in Music Conducting. Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 3428–3432.
Sarasúa, Á., & Guaus E. (2014).  Beat Tracking from Conducting Gestural Data: A Multi-Subject Study. Proceedings of the 2014 International Workshop on Movement and Computing. 118–123. Abstract
Sarasúa, Á. (2017).  Musical Interaction Based on the Conductor Metaphor. Department of Information and Communication Technologies. Abstract
Sarasúa, Á., Melenhorst M., Julià C. F., & Gómez E. (2016).  Becoming the Maestro - A Game to Enhance Curiosity for Classical Music. 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES). 1-4.
Sarasúa, Á., Laurier C., & Herrera P. (2012).  Support Vector Machine Active Learning for Music Mood Tagging. 9th International Symposium on Computer Music Modeling and Retrieval (CMMR).
Schedl, M., Yang Y., & Herrera P. (2016).  Introduction to Intelligent Music Systems and Applications. ACM Transactions on Intelligent Systems and Applications. 8(2), 17:1-17:8.
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