Biblio
Filters: Author is Sergi Jordà [Clear All Filters]
Exploring the Benefits of 2D V isualizations for Drum Samples Retrieval.
ACM on Conference on Human Information Interaction and Retrieval 2016. 329-332. Abstract
(2016).
Exploring tabletops as an effective tool to foster creativity traits.
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction. 143–150.
(2012).
Expanding tangible tabletop interfaces beyond the display.
Information and Communication Technologies. 194. Abstract
(2015).
An Evaluation Framework and Case Study for Rhythmic Concatenative Synthesis.
17th International Society for Music Information Retrieval Conference (ISMIR 2016). 67-72. Abstract
(2016).
Evaluating rhythm similarity distances: The effect of inducing the beat.
Rhythm production and perception workshop. 57.
(2015).
Drumming with style: From user needs to a working prototype.
16th International Conference on New Interfaces for Musical Expression. 365-370.
(2016).
Drum rhythm spaces: from global models to style-specifc maps.
13th International Symposium on Computer Music Multidisciplinary Research (CMMR). 80-91.
(2017).
Digital Lutherie Crafting musical computers for new musics' performance and improvisation.
Department of Information and Communication Technologies. Abstract
(2005).
Digital Instruments and Players Part II: Diversity, Freedom and Control.
International Computer Music Conference. Abstract
(2004).
Development strategies for tangible interaction on horizontal surfaces.
Tangible Embedded and Embodied Interaction. Abstract
(2010).
Connecting Time and Timbre: Computational Methods for Generative Rhythmic Loops in Symbolic and Signal Domains.
Department of Information and Communication Technologies. 257. Abstract
(2018).
BeatJockey: A new tool for enhancing DJ skills.
New Interfaces for Musical Expression (NIME). 288-291. Abstract
(2011).
Architectural Overview of a System for Collaborative Music Composition over the Web.
International Computer Music Conference. 298-301. Abstract
(2001). - « first
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