Biblio
Filters: Author is Kersten, S. [Clear All Filters]
Authoring augmented soundscapes with user-contributed content.
ISMAR Workshop on Authoring Solutions for Augmented Reality.
(2011).
Concatenative Synthesis of Expressive Saxophone Performance.
Sound and Music Computing Conference. Abstract
(2008).
Content-based retrieval from unstructured databases using an ecological acoustics taxonomy.
International Community for the Auditory Display.
(2010).
Ecological acoustics perspective for content-based retrieval of environmental sounds.
EURASIP Journal on Audio, Speech, and Music Processing. 2010, 960863 . Abstract
(2010).
Expressive Concatenative Synthesis by Reusing Samples from Real Performance Recordings.
Computer Music Journal. 33(4), 23-42. Abstract
(2009).
Expressive Irish Fiddle Performance Model Informed with Bowing.
International Computer Music Conference. Abstract
(2008).
Fire Texture Sound Re-Synthesis Using Sparse Decomposition and Noise Modelling.
International Conference on Digital Audio Effects (DAFx12). Abstract
(2012).
Genre Classification of Music by Tonal Harmony.
International Workshop on Machine Learning and Music, International Conference on Machine Learning. Abstract
(2008).
Hybrid sparse models of water stream texture sounds.
Audio-graphic Sound Synthesis Workshop at the 14th International Conference on Digital Audio Effects (DAFx).
(2011).
Modeling and Synthesis of Expressive Performance.
Digital Music Research Network Workshop. Abstract
(2007).
Modeling Celtic Violin Expressive Performance.
International Workshop on Machine Learning and Music, International Conference on Machine Learning. Abstract
(2008).
Modeling Moods in Violin Performances.
Sound and Music Computing Conference. Abstract
(2008).
Modeling Violin Performances Using Inductive Logic Programming.
Intelligent Data Analysis.
(2010).
An online platform for interactive soundscapes with user-contributed content.
AES 41st International Conference on Audio for Games. Abstract
(2011).
Performer Identification in Celtic Violin Recordings.
International Conference on Music Information Retrieval. Abstract
(2008).
Sound Texture Synthesis with Hidden Markov Tree Models in the Wavelet Domain.
Sound and Music Computing Conference. Abstract
(2010).
Statistical modelling and resynthesis of environmental texture sounds.
Department of Information and Communication Technologies. 171. Abstract
(2015).
Supporting Soundscape Design in Virtual Environments with Content-based Audio Retrieval.
Journal of Virtual Worlds Research. 2(3), 4-6. Abstract
(2009).
A system for soundscape generation, composition and streaming.
XVII CIM - Colloquium of Musical Informatics. Abstract
(2010).