Biblio
Filters: Author is Janer, J. [Clear All Filters]
Tools for Content-Based Retrieval and Transformation of Audio Using MPEG-7 The SPOffline and the MDTools.
25th AES International Conference. Metadata for Audio. Abstract
(2004).
Phonetic-based mappings in voice-driven sound synthesis.
International Conference on Signal Processing and Multimedia Applications. Abstract
(2007).
Mapping phonetic features for voice-driven sound synthesis.
eBusiness and Telecommunication Networks. CCIS Series. Abstract
(2008).
Singing-driven Interfaces for Sound Synthesizers.
Department of Information and Communication Technologies. Abstract
(2008).
Extending voice-driven synthesis to audio mosaicing.
5th Sound and Music Computing Conference . Abstract
(2008).
Properly Using Speech Synthesis and Voice Transformation for Audiovisual Content Generation.
( , Ed.).International Broadcasting Conference (IBC2009). Abstract
(2009).
Supporting Soundscape Design in Virtual Environments with Content-based Audio Retrieval.
Journal of Virtual Worlds Research. 2(3), 4-6. Abstract
(2009).
KaleiVoiceCope: Voice Transformation from Interactive Installations to Video-Games.
AES 35th International Conference: Audio for Games. Abstract
(2009).
Sound Object Classification for Symbolic Audio Mosaicing: A Proof-of-Concept.
( , Ed.).Sound and Music Computing Conference. 297-302. Abstract
(2009).
Content-based retrieval from unstructured databases using an ecological acoustics taxonomy.
International Community for the Auditory Display.
(2010).
Ecological acoustics perspective for content-based retrieval of environmental sounds.
EURASIP Journal on Audio, Speech, and Music Processing. 2010, 960863 . Abstract
(2010).
A system for soundscape generation, composition and streaming.
XVII CIM - Colloquium of Musical Informatics. Abstract
(2010).
KaleiVoiceKids: Interactive Real-Time Voice Transformation for Children.
The 9th International Conference on Interaction Design and Children. Abstract
(2010).
Soundscape Generation for Virtual Environments using Community-Provided Audio Databases.
W3C Workshop: Augmented Reality on the Web. Abstract
(2010).
Quantifying Masking in Multi-track Recordings.
Proceedings of SMC Conference 2010, Barcelona. Abstract
(2010).
Audio Transformation Technologies Applied to Video Games.
41st AES Conference: Audio for Games. Abstract
(2011).
An online platform for interactive soundscapes with user-contributed content.
AES 41st International Conference on Audio for Games. Abstract
(2011).