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Embodied music listening and making in context-aware mobile applications: the EU-ICT SAME Project. Gesture Workshop 2009..(2009).
Exploring tabletops as an effective tool to foster creativity traits. Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction. 143–150.(2012).
Extending Sound Sample Descriptions through the Extraction of Community Knowledge. User Modeling, Adaptation and Personalization. LNCS 6787, 418-421.(2011).
An experimental comparison of audio tempo induction algorithms. IEEE Transactions on Speech and Audio Processing. 14,(2006).
Expectation Along The Beat A Use Case For Music Expectation Models. International Computer Music Conference.(2007).
Extending voice-driven synthesis to audio mosaicing. 5th Sound and Music Computing Conference .(2008).