Participation to VSGAMES 2016
Participation to VSGAMES 2016
Some prototypes were presented at VSGAMES 2016 - 8th International Conference on Virtual Worlds and Games for Serious Applications by Álvaro Sarasúa and Jordi Janer, members of the MIR-lab@MTG.
These games where developed in the context of the PHENICX project and with the goal of interacting with classical music concerts.
Janer, J., Gómez E., Martorell A., Miron M., & de Wit B. (2016). Immersive Orchestras: audio processing for orchestral music VR content. VSGAMES 2016 - 8th International Conference on Virtual Worlds and Games for Serious Applications. Abstract
Sarasúa, Á., Melenhorst M., Julià C. F., & Gómez E. (2016). Becoming the Maestro - A Game to Enhance Curiosity for Classical Music. 8th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2016).