Metaverse1 Virtual Travel prototype
The capabilities for creating generative soundscapes in SecondLife are currently quite limited. Thus we intercept the traffic between the SecondLife server (sim) and the viewer in order to send status updates (such as avatar position, head rotation, time of day, etc.) to a custom soundscape streaming server with an HTTP API. A separate stream is generated for each client and received through the SecondLife viewer application via a local streaming proxy connection. This requires running a proxy program along with SecondLife. Check the Readme file for further information.