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This bibliographic page is archived and will no longer be updated.
For an up-to-date list of publications from the Music Technology Group see the
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Jordà, Sergi
Connecting Time and Timbre: Computational Methods for Generative Rhythmic Loops in Symbolic and Signal Domains
.
Department of Information and Communication Technologies.
257.
Abstract
(2018).
Tonality Estimation in Electronic Dance Music: A Computational and Musically Informed Examination
.
Department of Information and Communication Technologies.
234.
Abstract
(2018).
Similarity and Style in Electronic Dance Music Drum Rhythms
.
Department of Information and Communications Technologies.
Abstract
(2018).
A Study of Tonal Practises In Electronic Dance Music
.
Ninth European Music Analysis Conference .
Abstract
(2017).
Drum rhythm spaces: from global models to style-specifc maps
.
13th International Symposium on Computer Music Multidisciplinary Research (CMMR).
80-91.
(2017).
k-Best Hidden Markov Model Decoding for Unit Selection in Concatenative Sound Synthesis
.
International Symposium on Computer Music Multidisciplinary Research.
(2017).
The House Harmonic Filler: Interactive Exploration of Chord Sequences by Means of an Intuitive Representation
.
Third International Conference on Technologies for Music Notation and Representation.
Abstract
(2017).
A Multi-Profile Method for Key Estimation in EDM
.
AES International Conference on Semantic Audio.
Abstract
(2017).
Exploring the spontaneous expression of human finger-tapping
.
2nd Conference on Computer Simulation of Musical Creativity.
Abstract
(2017).
Rhythmic Concatenative Synthesis for Electronic Music: Techniques, Implementation, and Evaluation
.
Computer Music Journal. 41
(2), 21-37.
(2017).
(2016).
Towards User-Tailored Creative Applications of Concatenative Synthesis in Electronic Dance Music
.
4th International Workshop on Musical Metacreation (MUME 2016).
Abstract
(2016).
Key Estimation in Electronic Dance Music
.
38th European Conference on Information Retrieval.
335-347.
Abstract
(2016).
Drumming with style: From user needs to a working prototype
.
16th International Conference on New Interfaces for Musical Expression.
365-370.
(2016).
Exploring the Benefits of 2D V isualizations for Drum Samples Retrieval
.
ACM on Conference on Human Information Interaction and Retrieval 2016.
329-332.
Abstract
(2016).
An Interactive Software Instrument for Real-time Rhythmic Concatenative Synthesis
.
16th International Conference on New Interfaces for Musical Expression (NIME 2016).
383-387.
Abstract
(2016).
An Intelligent Interface for Drum Pattern Variation and Comparative Evaluation of Algorithms
.
Journal of the Audio Engineering Society. 64
(7/8), 503-513.
(2016).
An Evaluation Framework and Case Study for Rhythmic Concatenative Synthesis
.
17th International Society for Music Information Retrieval Conference (ISMIR 2016).
67-72.
Abstract
(2016).
Physiopucks: Increasing User Motivation by Combining Tangible and Implicit Physiological interaction
.
Transactions on Computer-Human Interaction (TOCHI). 23
(1),
Abstract
(2016).
Strictly Rhythm: Exploring the Effects of Identical Regions and Meter Induction in Rhythmic Similarity Perception
.
(
, Ed.).
Music, Mind, and Embodiment. CMMR 2015.
449-463.
(2016).
Target-Based Rhythmic Pattern Generation and Variation with Genetic Algorithms
.
Sound and Music Computing Conference 2015.
Abstract
(2015).
PAD and SAD: Two awareness-weighted rhythmic similarity distances
.
16th International Society for Music Information Retrieval (ISMIR) Conference.
Abstract
(2015).
Strictly Rhythm: Exploring the effects of identical regions and meter induction in rhythmic similarity perception
.
11th International Symposium on Computer Music Multidisciplinary Research, CMMR 2015.
Abstract
(2015).
Expanding tangible tabletop interfaces beyond the display
.
Information and Communication Technologies.
194.
Abstract
(2015).
Evaluating rhythm similarity distances: The effect of inducing the beat
.
Rhythm production and perception workshop.
57.
(2015).
Towards Concurrent Multi-Tasking in Shareable Interfaces
.
Journal of Computer Supported Collaborative Work. 25,
(2015).
A Methodological Framework for Teaching, Evaluating and Informing NIME Design with a Focus on Expressiveness and Mapping
.
14th International Conference on New Interfaces for Musical Expression.
233-238.
Abstract
(2014).
SoundXY4: Supporting Tabletop Collaboration and Awareness with Ambisonics Spatialisation
.
14th International Conference on New Interfaces for Musical Expression.
40-45.
Abstract
(2014).
The Role of Personalization and Multiple EEG and Sound Features Selection in Real Time Sonification for Neurofeedback
.
International Conference on Physiological Computing Systems.
(2014).
SLFiducials: 6DoF markers for tabletop interaction
.
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces.
(2013).
PHENICX: Performances as Highly Enriched aNd Interactive Concert Experiences
.
SMAC Stockholm Music Acoustics Conference 2013, SMC Sound and Music Computing Conference 2013.
(2013).
(2013).
A Review Of Real-Time Eeg Sonification Research
.
The 19th International Conference on Auditory Display (ICAD-2013).
(2013).
Video analysis for evaluating music interaction: musical tabletop
.
(
, Ed.).
Music and Human-Computer Interaction.
(2013).
(2012).
(2012).
Exploring tabletops as an effective tool to foster creativity traits
.
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction.
143–150.
(2012).
Towards a taxonomy for video analysis on collaborative musical tabletops
.
BCS HCI 2012 Workshop on Video Analysis Techniques for HCI.
(2012).
Multi-touch interaction principles for collaborative real-time music activities: towards a pattern language
.
International Computer Music Conference.
(2011).
Listening to Your Brain: Implicit Interaction in Collaborative Music Performances
.
The International Conference on New Interfaces for Musical Expression (NIME).
Abstract
(2011).
MTCF: A framework for designing and coding musical tabletop applications directly in Pure Data
.
New Interfaces for Musical Expression.
457-460.
Abstract
(2011).
Sonification of Brain and Body Signals in Collaborative Tasks Using a Tabletop Musical Interface
.
International Conference on Auditory Display (ICAD).
Abstract
(2011).
Let Me Listen to Your Brain: Physiology-based Interaction in Collaborative Music Composition
.
Brain and Body Interfaces Workshop. ACM CHI Conference on Human Factors in Computing Systems.
Abstract
(2011).
Implicit Interaction in Collaborative Music Performances
.
FutureBNCI.
1.
(2011).
BeatJockey: A new tool for enhancing DJ skills
.
New Interfaces for Musical Expression (NIME).
288-291.
Abstract
(2011).
Multitouch interface for audio mixing
.
New Interfaces for Musical Expression, NIME.
(2011).
Development strategies for tangible interaction on horizontal surfaces
.
Tangible Embedded and Embodied Interaction.
Abstract
(2010).
(2010).
The Reactable : Tangible and Tabletop Music Performance
.
CHI 2010: 28th ACM Conference on Human Factors in Computing Systems.
2989-2994 .
Abstract
(2010).
Interactive surfaces and tangibles
.
XRDS: Crossroads, The ACM Magazine for Students. 16
(4), 21-28.
Abstract
(2010).
The Reactable: A Collaborative Musical Instrument for Playing and Understanding Music
.
Her&Mus. Heritage & Museography.
36-43.
Abstract
(2010).
(2009).
SongExplorer: a tabletop application for exploring large collections of songs
.
10th International Society for Music Information Retrieval Conference.
Abstract
(2009).
On Stage: the Reactable and other Musical Tangibles go Real
.
International Journal of Arts and Technology. 1
(3/4), 268-287.
Abstract
(2008).
Tecnologies digitals and Creació musical en viu / El reactable
.
Fora de l’Equilibri.
(2008).
TurTan: a Tangible Programming Language for Creative Exploration
.
Third annual IEEE international workshop on horizontal human-computer systems (TABLETOP).
Abstract
(2008).
Interactivity and Live Computer Music
.
(
, Ed.).
The Cambridge Companion to Electronic Music.
312.
Abstract
(2007).
Models to produce and share music over the Internet. The M.O.D.E.M. model
.
M.O.D.E.M. Music open distance exchange model.
(2007).
The reactable
.
(
, Ed.).
Sound to Sense, Sense to Sound – A state of the art in Sound and Music Computing.
490.
Abstract
(2007).
The reacTable Exploring the Synergy between Live Music Performance and Tabletop Tangible Interfaces
.
Conference on tangible and embeded interaction.
Abstract
(2007).
The reacTable
.
International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH.
(2006).
Mary had a little scoreTable* or the reacTable* goes melodic
.
New Interfaces for Musical Expression (NIME).
Abstract
(2006).
Digital Lutherie Crafting musical computers for new musics' performance and improvisation
.
Department of Information and Communication Technologies.
Abstract
(2005).
Instruments and Players Some thoughts on digital lutherie
.
Journal of New Music Research. 33,
Abstract
(2005).
(2005).
Software, Arte, Sociedad
.
Cyberart: Desafíos para la identidad ubicua.
(2004).
Digital Instruments and Players Part II: Diversity, Freedom and Control
.
International Computer Music Conference.
Abstract
(2004).
(2003).
(2003).
FMOL Toward User-Friendly, Sophisticated New Musical Instruments
.
Computer Music Journal. 26,
pp 23-39.
Abstract
(2002).
Improvising with Computers A Personal Survey (1989-2001)
.
Journal of New Music Research. 31,
pp 1-10.
Abstract
(2002).
Architectural Overview of a System for Collaborative Music Composition over the Web
.
International Computer Music Conference.
298-301.
Abstract
(2001).
(2001).
Faust Music On Line (FMOL) An approach to Real-time Collective Composition on the Internet
.
Leonardo Music Journal. 9,
5-12.
Abstract
(1999).
Internet. Cap a Noves Formes d'entendre la Creació Musical?
.
Revista Musical Catalana. 1,
(1999).
FMOL a graphical and net oriented approach to interactive sonic composition and real-time synthesis for low cost computer systems
.
International Conference on Digital Audio Effects (DAFX).
Abstract
(1998).
La computadora-ahorra-técnicos... y algo más
.
Virtualia. México D.F..
(1998).
Guía Monográfica del Audio Digital y el MIDI
.
Anaya Multimedia.
336.
(1997).